package org.Game;

import android.graphics.Bitmap;

import com.example.gameex2.GraphicObject;

public class Skill extends GraphicObject {

	 protected float m_StrikingPower;
	 protected float m_DefensivePower;

	 protected float m_AttackSpeed;
	 protected float m_MovementSpeed;
	 
	 protected long m_CoolingTime;
	 protected long m_SustainmentTime;
	 protected long m_RemainingTime;
	 
	 
	 protected long m_currentCoolingTime;
	 protected long m_currentSustainmentTime;

	 protected boolean m_UseSkill;
	 protected boolean m_UseSustainmentTimeTime;
	 
	 protected float m_Record_value;
	 
	 public Skill(Bitmap bitmap) {
		super(bitmap);
		// TODO Auto-generated constructor stub
	}
	
	public void Update() {
		// TODO Auto-generated method stub
	}
	

}
